So far i've tried two games, Culture, where you control a beam of light to make flowers grow in a world, and Jelly car, where you drive a squishy car over a squishy world trying to reach the exit. I was pretty impressed with both, as they play quite solidly and have a really cool style to them.
Being told in an email from one of our course leaders that we will be using this XNA platfom next term looks like it'll open up alot of options. Exciting stuff.


